![]() It is through this gravity flipping mechanic that you are met with challenges which require very specific and tight controls to navigate the obstacle course of objects and spikes which kill you in one hit. This propels your captain to the ceiling and vice versa. Your character and run left and right, and can flip gravity through pressing the space bar. (A note to those who may not know, VVVVVV is named after the names of the 6 crew members: Captain Viridian, Doctor Violet, Doctor Victoria, Officer Vermillion, Professor Vitellary and Chief Verdigris.)Ĭontrols are very simple, and mechanics are quick to grasp. Thus begins an epic adventure to find his shipmates, and bring them back. It conveys a captain on his ship who suddenly has inter-dimensional problems and loses all of his crew. VVVVVV looks like a classic 8bit retro game, it’s not much to look at, but it gets the job done. Although this was made 3 years ago, I still think it’s a fantastic example of how graphics aren’t what makes a game, and how the mechanics of a game are what keeps it interesting. ![]() There are however 3D effects and some music is reinterpreted.VVVVVV was my first foray into Terry Cavanagh’s (Creator of Super Hexagon) games, which in my opinion is a fantastic jumping point into the madness and simplicity he’s become famous for. The later released 3DS version has 18 user-created levels, but the level editor is not included for the handheld release. Each room also has a unique name and there is a soundtrack of chiptune music. There are also terminals that provide information, logs and activate events. Later levels introduce new difficulties such as looping screens, beams that bounce the main character around, moving screens with spikes at the sides, sequences where Veridian needs to survive in a closed section of the level, and a part where another character needs to be guided around with indirect control over his movement. These include time trials, intermissions, a game mode where the game needs to be played without dying once, a flip mode where the entire game is flipped vertically, and a secret laboratory. Next to the main objective there are also 20 hidden trinkets to collect, which open up new game modes. The game requires a lot of trial and error to progress, but it offers an unlimited amount of continues and regular checkpoints. Once different teleporters have been found, Veridian can quickly move between faraway sections of the space station using a map. Any of the crew members can be tracked down right away and difficult sections can be abandoned to explore later. The path to explore the space station is not linear. Most of the areas feature a combination of spikes, platforms and different moving objects and enemies that require a quick succession of movement and gravity flipping, demanding quick timing from the player. Next to moving around, the only other main ability Veridian has, is to flip gravity force 180 degrees, enabling him to switch between moving on the ground and upside-down on the ceiling. The game is entirely built around a gravity-flip mechanism. It is up to Veridian to restore all teleporters and find back the five missing crew members: Violet, Vitellary, Vermillion, Verdigris and Victoria. Due to a teleporter malfunction they have been be moved to random locations on the ship. The entire crew is evacuated quickly, but a few crew members remain. Players command Veridian, whose space ship hits an interference and is about to crash. Description VVVVVV is a platformer brought back to the aesthetics of those in the eighties, with a basic colour palette and a limited set of controls.
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